The effect of circuit games on manipulative movement for elementary school students aged 9-10 years; [El efecto de los juegos de circuito en el movimiento manipulativo de estudiantes de primaria de 9 a 10 años]

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Fika Widiana Kuspratiwi, Wawan Sundawan Suherman, Amat Komari

2025 Retos Vol. 65 Article Cited by 2 SDG 4 Quartile

Abstract

Objective. The purpose of this study was to analyze the effect of circuit games on improving manipulative motor skills in elementary school students aged 9-10 years based on gender. Methods. This type of research is experimental; the sample consists of 20 male students and 20 female students aged 9-10 years. Data collection using throwing tests, catching tests, kicking tests. This circuit-training program is, post 1) Fabric Volleyball Game, post 2) Football Circuit Game, post 3) Suki Basketball Circuit Game, post 4) Quickie (Who’s Fast?) Game. Each post is done for 10 minutes, recovery 5-6 minutes, and this program is implemented for 16 meetings. Results: Analysis based on t-test results in male students showed: throwing 0.003<0.05, catching 0.005<0.05, kicking 0.001<0.05, and in female students showed: throwing 0.032<0.05, catching 0.021<0.05, kicking 0.039<0.05. Independent t-test results on throwing, catching, and kicking showed (p>0.05) between male and female students. Conclusions. The findings of this study provide strong evidence that circuit-based games are an effective intervention for enhancing manipulative movement skills such as throwing, catching, and kicking in 9-10-year-old elementary school students, regardless of gender. Incorporating such activities into physical education curriculum can contribute to the development of fundamental motor skills. © 2025 Federacion Espanola de Docentes de Educacion Fisica. All rights reserved.

Affiliations

Yogyakarta State University, Indonesia

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