Collaboration of chemistry instructional games and group investigation (Gi) model to improve learning outcome in high school students

Closed

Ita Puspita, Kristian H. Sugiyarto, Jaslin Ikhsan

2017 AIP Conference Proceedings Vol. 1847 Conference paper Cited by 4

Abstract

The aims of this research are to: (1) develop chemistry instructional games on reaction rate matter; and (2) reveal the collaboration of chemistry instructional games and group investigation model to improvement learning outcome in high school student. This study is research and development (R&D). The procedure of developing product was adapted from Borg & Gall that modified into three principal steps: product planning, product developing, and product evaluating. The product planning step consist of field study, literature study, and manufacturing product. Product developing was developed product using Adobe Flash Professional CS 6 program. The last, product evaluating was performed by year XI of high school students, uses experimental methods nonequivalent control-group design by control class and experiment class. The results of this research show that: (1) a software of chemistry instructional games successfully developed using Adobe Flash Professional CS 6 and can be run on Android device; and (2) the test results of students showed that the collaboration of instructional games and group investigation model able to improvement learning outcome of hight school student. © 2017 Author(s).

Affiliations

Department of Chemistry Education, Graduate School of Yogyakarta State University, Karangmalang, Yogyakarta, 55281, Indonesia