K. Fahuzan, R.H. Santosa
Math is often regarded as a difficult subject, so motivation is required from students to learn it. Motivation can be improved through games, one of them is a mobile game. Role Play Game is a game that is often used, by males and females. Female students are better at mathematical thinking, but who is better at learning to use games is still confusing. Most of the previous studies only show that a learning motivation was based on the gender, however, they did not consider the math sides and the kind of games they used yet. This study aims to determine the comparison of students' learning motivation between males and females in learning using a mobile game. In this research, there were 32 students aged 12-14 years old, males (n = 16) and females (n = 16) that studied the same social arithmetic material using RPG. The result of this research, the males had a better score in math learning motivation based on the questionnaire before and after given treatment t(30) = -2.238, p = 0.033, but female students did fewer mistakes. This paper also summarized the characteristic design of the game. © 2018 Published under licence by IOP Publishing Ltd.
Mathematics Education, Yogyakarta State University, Indonesia