Muhammad Nurtanto, Dwi Widjanarko, Herminarto Sofyan, Rabiman Rabiman, Mochamad Bruri Triyono
This study was aimed at applying the concept of learning by creating by transforming the textual learning material into visual animation as a creative learning product and assessing the learning products. The design of this study was a one shoot case study. The “learning by creating” treatment was conducted to the 25 participants then the products as learning outcomes were evaluated. The data were collected using the product assessment sheet based on the creativity, the appearance, and the content validity of the product. The results showed that the important aspects of learning by creating in this article consisted of three important things that students need to have during the learning process, such as the "mastery" of the learning material, "creative", and “artistic”. The creativity of the product as the output was categorized quite creative, the appearance of the product was pretty good, and 64% of the products accomplished the content validity requirement, while 36% did not fulfil the criteria appropriately. © IJSTR 2019.
Technical and Vocational Education, Graduate School, Yogyakarta State University, Indonesia; Department of Mechanical Engineering Education, Faculty of Teacher Training and Education, Universitas Sultan Ageng Tirtayasa, Indonesia; Department of Automotive Engineering Education, Faculty of Engineering, Semarang State University, Indonesia; Departement of Mechanical Engineering Education, Faculty of Education and Teacher Training, Universitas Sarjanawiyata Tamansiswa, Indonesia