The development of android-based physics comic on optical devices for high school students

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A. Maghfiroh, H. Kuswanto, B. Susetyo

2020 Journal of Physics: Conference Series Vol. 1440 Issue 1 Conference paper Cited by 7 Quartile

Abstract

This research aims to (1) produce an android-based physics comic learning media on optical devices about eye and camera (2) examine the value of feasibility of android-based physics comic learning media on optical devices about eye and camera. This research uses ADDIE model. The model consists of five steps; (1) Analysis, this stage aims to analysis the problem, (2) Design start to design product that will be developed according to the results of the needs in learning analysis, (3) Development, the process of creating and developing product according to design, (4) Implementation, the stage to use the developed product (5) Evaluation, to improve the product based on criticism and suggestions from the questionnaire responses done by respondents after using the developed product. Validity of the instrument is counted by the percentage agreement through the validation eye and camera of media expert, material expert, and questionnaire responses of respondents. The results of these research and development are (1) produce an android-based physics comic learning media on optical devices about eye and camera (2) the developed media own a high score of feasibility with a very good predicate. This shows that the developed learning media is feasible to use in learning. © 2020 Published under licence by IOP Publishing Ltd.

Affiliations

Physics Education, Universitas Negeri Yogyakarta, Sleman, Indonesia; Physics Education, Sma Negeri 1 Kalasan, Sleman, Indonesia