Hendri Pratama, Mohamed Nor Azhari Azman, Olzhas B. Kenzhaliyev, Hendra Wijaya, Gulzhaina K. Kassymova
this research studies e-learning environments based on the Earth layers via Augmented Reality. It is a technology that can insert and provide input in the form of 3D virtual objects into a real-time environment. It can be applied in learning activities. In this research, authors offer to use it in geography subjects on the topic of layers and structures of the earth. Learning media on the topic of layers and structures of the earth in schools today is still conventional and difficult to present in-class learning. In addition, there is still a lack of technical knowledge to properly use digital technologies in lessons and this application is user-friendly. This study was conducted to determine the user's response regarding the learning media layer and structure of the earth-based Augmented Reality of secondary school students. Augmented Reality is a type of interactive technology that combines real and virtual objects to produce real 3D objects in life. The research was developed with the waterfall model. The results of the study showed that the learning media geography layer and Augmented Reality based earth structure are valid to be used as a learning medium in secondary school. Based on the conducted research, authors came to a conclusion that usage of the Augmented Reality technology showed a positive dynamic. © 2021, National Academy of Sciences of the Republic of Kazakhstan. All rights reserved.
Universiti Pendidikan Sultan Idris, Tanjong Malim, Perak, Malaysia; Satbayev University, Kazakh-British Technical University, Almaty, Kazakhstan; Technology Information and Multimedia, SMK Negeri 1 Karang Baru, Aceh Tamiang, Indonesia; Institute of Metallurgy and Ore Beneficiation, Satbayev University & Abai University, Almaty, Kazakhstan; Yogyakarta State University, Indonesia