Muhammad Nur Wangid, Chandra Adhi Putra, Hendra Erik Rudyanto
The existence and use of technology can be a means of maximizing the potential of students’ thinking abilities, including the ability to solve problems. Learning that utilizes cellular technology that contains material in science-math stories becomes one of the ways of utilizing technological developments in learning activities. The study used a pretest-posttest control group design with more than one experimental group. There were two experimental groups from two schools that experienced learning with science-math stories based on digital learning as digital literacy media, and one control group from another school who carried out literacy activities using reading books in the class and the library. The use of science-math stories based on digital learning as a digital literacy media can improve problem-solving skills for elementary school students. The main content in the form of realistic fiction illustrated stories with adventure themes that raise environmental problems to be solved becomes the main strategy in improving the ability to solve the problems of elementary school students. © 2021
Yogyakarta State University, Yogyakarta, Indonesia; Universitas PGRI Madiun, Kota Madium, Indonesia