Improving online learning interactivity with 3D virtual classroom models

Open

R. Wardani, H. Jati, Nurkhamid, Y. Indrihapsari, P. Setialana, A.M. Budiyanto, M.N. Ardiansyah

2021 Journal of Physics: Conference Series Vol. 2111 Issue 1 Conference paper Cited by 4 Quartile

Abstract

The world of education is experiencing a very significant impact of the Covid-19 pandemic. Online learning is a solution in overcoming learning limitations due to social distancing. Researchers developed a 3d virtual classroom using a Minecraft model to increase online learning interactivity. The 3 dimensional virtual classroom model design that has been developed has received respondents' acceptance of 90.00% in the "Very Eligible" category. Testing the 3 virtual classroom features feature got a percentage of 90.83% with the "Very Eligible" category to produce a sense of presence. In the interactivity test, character interaction is 89.17% in the "Very Eligible" category. The effectiveness of online learning continuity using the 3D virtual classroom model tested gets 89.17% with the "Very Eligible" category. In addition, the test uses an average score of SUS (System Usability Scale) of 73.67, so it can be concluded that the 3D virtual classroom model is "acceptable" as an online learning medium. © 2021 Institute of Physics Publishing. All rights reserved.

Affiliations

Electronics Engineering Education, UNY, Yogyakarta, Indonesia; Information Technology, UNY, Yogyakarta, Indonesia