Hafizah Fikriah Waskan, Wahyu Setyaningrum, Muhamad Ikhsan Sahal Guntur
The increasing number of children with autism spectrum disorder (ASD) in the world needs more attention. Especially in this digital era, tools for learning could be developed using technology, one of the technologies that could be used to support learning for students with ASD is the digital game. The goal of this study is to advocate the use of digital games in supporting the unique learning needs of ASD students by presenting its comprehensive analysis of the benefits and potential outcomes. In this study, using scoping review, we collected 12 from 19,620 articles we found on Google Scholars and Springer using the keyword: “Digital game-based learning for ASD students” with few inclusions. The result of this study shows that digital game-based learning may improve ASD students’ academic performance, social interaction, teamwork, and communication. Additionally, we found that incorporating digital games into the classroom may boost students’ motivation, focus, enjoyment, engagement, and involvement in learning. © 2023 Copyright held by the owner/author(s).
Mathematics Education, Universitas Negeri Yogyakarta, Indonesia; Mathematics Education, Universitas Tidar, Indonesia